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Builder · Game Programmer · Product Maker · Creator

I build games, products, and the stories around them.

Arjun Sharma — six years shipping games and systems, on PC, mobile, and VR.

6+Years Building
20+Projects Shipped
StillExperimenting

Shipped on

PC · Mobile · VR · Web

Featured

BossLevel

HTML5 · Vanilla JS · PWA

Based in

India

The Journey

A level worth playing through.

  1. Fell for making things move on a screen. Tiny prototypes, broken physics, endless iteration — and I was hooked.

Products

What I've built.

  • WebFeatured

    BossLevel

    An instant-play games platform I built — 34 original HTML5 games in one installable PWA, with daily challenges, XP, and leaderboards. No downloads, no installs.

    HTML5Vanilla JSPWA
    Live ↗
  • Web

    Time Tracker

    A private, offline-first time tracker — one tap to start, and see exactly where your hours go. Installs like a native app, no account needed.

    PWAViteOffline
    Live ↗
  • AppsFeatured

    JioCinema VR

    VR streaming for Meta Quest 3 & Apple Vision Pro — I built the 2D/360 media player and its API integration.

    UnityVRMeta Quest
  • GamesFeatured

    Secrets of Sentinel

    A first-person action-horror game — I built the combat, weapons, and player-controller systems.

    UnityC#PC
  • Games

    Legend of Maharana

    A mobile action-adventure of horse-mounted combat — I built the world-map, checkpoint, and damage systems.

    UnityC#Mobile
  • Games

    Extreme Go Kart Racing

    A mobile kart racer — I built the car controllers, AI bots, and reward & damage systems.

    UnityC#Mobile
Toolkit

Concept → code → launch → distribution.

Build

  • C#
  • Unity
  • Multiplayer
  • VR / XR
  • Cross-platform

Create

  • Premiere Pro
  • After Effects
  • Photoshop

Share

  • YouTube
  • Shorts
  • Storytelling

AI

  • Claude
  • ChatGPT
  • Gemini
On YouTube

Sharing the journey.

Videos are coming to the site soon.

I'm building in public — games, products, and the process behind them.

Current Mission

I'm building products, sharing the journey, and chasing ideas that might just work — and I have no intention of stopping.

If you're building something ambitious, I'd love to hear about it.